For Travis-CI employees the build that can be reproduced: https://travis-ci.com/github/JunGroupProductions/Mobile-SDK/jobs/407817669
Steps to reproduce:
- Trigger the build
- Wait till the build has finished. Take a note what is the last step finished.
- Debug the build, do “travis_run_before_install” && “travis_run_install” , execute steps from the “script” block of the .travis.yml
Expected behavior:
- the same result from step (2)
Actual result:
- xcodebuild command fails with “[!] No simulators found on local machine”
Triggering the build for the same commit will not reproduce the behavior, so most likely just “debug build” is affected.
A little bit of context:
os: osx
language: node_js
osx_image: xcode12.1
podfile: iOS/Podfile
addons:
chrome: stable
cache:
bundler: true
cocoapods: true
yarn: true
directories:
- Shared/shared_js/node_modules