See https://travis-ci.org/KjellMorgenstern/fritzing-app/jobs/524973194
Recent change I did was try to get a nicer build matrix, by utilizing osx_image.
So I change from
language: cpp
matrix:
include:
- os: osx
osx_image: xcode10.2
- os: linux
osx_image: xcode10.1
to
matrix:
include:
- os: osx
language: objective-c
osx_image:
- xcode10.2
- xcode10.1
Hey @KjellMorgenstern, sorry for the troubles!
The second config doesn’t work under matrix.include
i.e. you cannot define a matrix under a matrix entry. It’s quite possible that this is what caused your macOS job to stall. Sorry for the inconvenience.
I’ll file a internal issue to fix this at the product level but I cannot give you an ETA at this time. In the meantime, I would suggest reverting back to your previous config.
Thank you for your understanding!