I’m trying to build a Rust project on Windows machines with cache activated. On both linux and MacOS, the build is successful, but on Windows machines, it seems to hang trying to download the cache. Here’s an example of a failed build: https://travis-ci.org/sunriseos/SunriseOS/jobs/560086082
The travis.yml: https://github.com/sunriseos/SunriseOS/blob/master/.travis.yml
Anyone know what’s going on? Is this a known issue?