Opengl32.dll is missing

ah ok… got it.

Well, in the meanwhile I figured out what’s missing (OPENGL32.dll).

I think my case is slightly different from the one I’ve quoted, since I don’t try to start a GUI.
I just need OpenGL to render into a frame buffer, which is than stored as PNG-image, but never displayed.

Do you think there is a chance to get this working?