# Cannot find \<GL/glew.h\> after switching from xcode 10.1 to xcode 10.2

**URL:** <https://travis-ci.community/t/cannot-find-gl-glew-h-after-switching-from-xcode-10-1-to-xcode-10-2/2414>\
**Category:** macOS\
**Created:** [February 21, 2019, 8:55pm UTC](https://travis-ci.community/t/cannot-find-gl-glew-h-after-switching-from-xcode-10-1-to-xcode-10-2/2414 "2019-02-21T20:55:21Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Megamouse](https://sea1.discourse-cdn.com/flex015/user_avatar/travis-ci.community/megamouse/32/1259_2.png) [@Megamouse](https://travis-ci.community/u/Megamouse)\
**Post date:** [February 21, 2019, 8:55pm UTC](https://travis-ci.community/t/cannot-find-gl-glew-h-after-switching-from-xcode-10-1-to-xcode-10-2/2414/1 "2019-02-21T20:55:21Z")

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We tried to switch from xcode10.1 to xcode10.2 but suddenly the builds fail because they can’t find glew.h anymore.

What are we doing wrong?

For more infos:

> <https://github.com/RPCS3/rpcs3/pull/5655/files>

Best regards,  
Megamouse
